Industrial Design Projects
Sketching, Rendering, Product Design
TIMELINE
February - May 2022
(Semester-long)
TOOLS
Procreate
Adobe Suite
Figma
Rapid Prototyping
DESCRIPTION
A series of individual, short-term projects focused on mastering key Industrial Design principles and techniques.
Industrial Design Projects
OVERVIEW
OBJECTIVE
To envision an ideal mouse experience based on the user persona's needs and use habits
DELIVERABLES
30 form and experiential moment sketches; 3 mice design mockups
CHALLENGES
Limited resources; Lack of real user dialogue; Sketching + sculpting by hand
OUTCOME + IMPACT
Developed multiple mouse experience concepts in the context of the user persona's needs
OVERVIEW
OBJECTIVE
To design a brand-relevant humidifier that follows Bang & Olufsen's design language
DELIVERABLES
Humidifier form sketch; Brand attribute tone boards; Color boards; Humidifier renders
CHALLENGES
External brand design research; Limited resources; Time constraint
OUTCOME + IMPACT
Developed a humidifier concept to match the Bang & Olufsen product line
OVERVIEW
OBJECTIVE
To design a brand-relevant pour over coffee maker that follows La Colombe's branded design language
DELIVERABLES
10 different pour over coffee maker forms and thumbnails; 1 usage storyboard
CHALLENGES
External brand design research; Limited resources; Hand sketching
OUTCOME + IMPACT
Developed a pour over concept to match the La Colombe storefront brand design
OVERVIEW
OBJECTIVE
To redesign the to-go coffee cup that meeds the user needs discovered from user interviews
DELIVERABLES
15 form sketches ideating function components; 3 paper mockup iterations
CHALLENGES
Limited resources and time; Hand sketching and building
OUTCOME + IMPACT
Developed to-go coffee cup functional elements to meet the user needs highlighted from user interviews
OVERVIEW
OBJECTIVE
To improve the user experience for the Zoll AED 3 by enhancing key user touchpoints
DELIVERABLES
1 storytelling presentation showing problem framing, ideation, and product redesign
CHALLENGES
No in person product assessment available; No user testing
OUTCOME + IMPACT
Developed a redesigned Zoll AED 3 to improve safety and the user experience
OVERVIEW
OBJECTIVE
To envision a device for an in-person class that will improve engagement and immersion as compared to remote learning
DELIVERABLES
1 final rendered concept in context; 1 usage storyboard; Ideation sketches
CHALLENGES
Limited timeline; Lack of further concept development/prototyping
OUTCOME + IMPACT
Developed a product concept that utilizes remote learning strategies in an in-person setting